It's time to feature a new program!
Florian Auer created this Starfield Simulator:
Florian's profile image:
You can increase/decrease the speed with the UP/DOWN key up to 60. And if you get to 31, then you enter hyperspace! And don't go to 51 if you have epilepsy! =^)
And in this version, bigdaddyo made a tweak:
bigdaddyo added just two lines of code, so that the stars move slowly from the center and speed up
as they pass you:
' Original code 'star_x[i] = star_x[i] +
Math.Round(speed * (star_x[i] / distance))
' star_y[i] = star_y[i] +
Math.Round(speed * (star_y[i] / distance))
' Modified code star_x[i] = star_x[i] + speed
* star_x[i] * distance
* 0.0001 star_y[i] = star_y[i] + speed
* star_y[i] * distance * 0.0001
Let Florian know what you think in this Small Basic forum thread::
As LitDev mentions in that thread, Florian's program runs so smoothly because it is well structured with arrays and subroutines.
Thanks to Florian and BigDaddyO!
- Ninja Ed