Designing for the Windows Kinect: Hover Buttons

Hover buttons, pretty cool, but not well explained in the documentation that I have found.  Hover buttons add a cool effect and cause hovering of an object over another object to appear to be similar to a click. The best examples of using the Hover buttons are found at: http://raychambers.wordpress.com/2012/04/04/kinect-mix-and-match/ Ray Chambers uses the skeletal…


HTML 5: Irate Dolphins, storyboarding

As usual in the development cycle there are so may tools that can be used. Paper and Pen/Pencil, for many good designers the way to go.  Since I am not a good designer, rather a lazy guy, after all I want to do is go swimming in the ocean and then hang out goofing off,…


FREE VIP Windows8 Developer Event – 4/23/2012 – Club Nokia @ LA Live… or you can attend the event online if you can’t make it!

Attend in person If you want to attend this event use this link: FREE VIP Windows8 Developer Event – 4/23/2012 – Club Nokia @ LA Live… And register from Scott’s blog. Attend online using Live Stream Use this link (available also from Scott’s blog) http://bit.ly/windows8developersonlinevideo Here you will also be able to follow the lives…


Game design using WinRT and C++: Part 1 of an infinite series or less

Could be more.  Likely less. As of 11:21 4/12/2012, the documentation for how to program using C++ consists of some complicated samples (that I must say are useful, but complex), a little discussion here and there, and that’s it. Don’t get your expectations up about any of this blog either.  But here we go.  Right…


List of 5 things that are confusing: XAML? HTML 5? MetroRT? XNA? Direct X

WTF!  Life used to be so much easier, it was XNA and C#, life was good.  Now it’s XAML (and Silverlight), HTML 5, MetroRT, XNA and DirectX. Ok, here are some thoughts at the top of my mind: XAML, long live XAML, it is SOOOO much easier to work with then HTML 5.  If you…

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Jerry Nixon gives his phone apps the Finger, unlike Gisele Bundchen

Jerry Nixon, swell fella that he is, pointed out a great blog to me that details Expression Blend Behaviors.  But you have to check out his blog: http://blog.jerrynixon.com/2012/02/mango-sample-give-your-app-finger.html He explains that one of my blog entries was incorrect.  Duh.  I simply program and write whatever pops in my brain at the time my fingers start…


Clouds using Expression Design with Expression Blend & XAML for WP7!

Ever want to make clouds and then use them in your phone app?  Here is a quick way to use Expression Design (or a similar tool you know how to use) to make clouds.  We will then change the clouds into a Usercontrol and then use it in Blend.  Once the code is in Blend,…


XAML and SoundPlayer

Windows Presentation Foundation (WPF) has 3 classes that allow you to use multimedia in your applications.  The classes are: Soundplayer: Lightweight and easy to use, will run on Windows XP MediaPlayer: No visual interface, cannot display videos, requires Windows Media 10 or higher MediaElement: Wraps MediaPlayer and can show videos, has a video interface, requires…


Adding shapes to your Windows Phone using some simple XAML and C# code

If you are starting out building games, and want to check out XNA development, you might want to take a look at my blog at http://blogs.msdn.com/devschool.  It discusses lot’s of things, randomly. How do you add shapes to a silverlight based project in Windows Phone.  First you have to have a root for your game. …


Silverlight 5 Top Beta features

Top Beta Features XAML Debugging with breakpoints for binding debugging Implicit data templates for easy UI reuse Double (and multi) click support GPU-accelerated XNA-compatible 3D and immediate-mode 2D API Low-latency sound effects and WAV support Real operating system windows and multi-display support Significant performance improvements, fixes and much more WOW!  This is a big deal!…