Kinect Hover Buttons Explained

Hover Buttons, totally cool.  Totally badly documented, I infer this from the search result for Hover Buttons.  Tess did a nice blog on create Hover buttons for one of the initial Betas.  Then nothing, ok, except for this blog, which is similar to nothing, except with the really cool null look that nothing has. Also,…


Designing for the Windows Kinect: Hover Buttons

Hover buttons, pretty cool, but not well explained in the documentation that I have found.  Hover buttons add a cool effect and cause hovering of an object over another object to appear to be similar to a click. The best examples of using the Hover buttons are found at: http://raychambers.wordpress.com/2012/04/04/kinect-mix-and-match/ Ray Chambers uses the skeletal…


The Kinect tutorials by Dan F. Mentions a Kinect Explorer, what is that?

You might have seen the following comment in the camera explorer: //Do not change Elevation Angle often, please see documentation on this and Kinect Explorer for a robust example Then you tried to find the Kinect Explorer. Or maybe the documentation. If you use Bing and type in Kinect Explorer brings up the news that…


Windows 8 Day by the beach in Carlsbad California

Have any questions about Windows 8? Need some guidance on how to get started building a Windows 8 metro style app? Want to see more Windows 8 code samples? Looking for help in taking your application to the next level? Bring your laptop over to the beach and join Michael Palermo, Bret Stateham, Daniel Egan…


Game design using WinRT and C++: Part 1 of an infinite series or less

Could be more.  Likely less. As of 11:21 4/12/2012, the documentation for how to program using C++ consists of some complicated samples (that I must say are useful, but complex), a little discussion here and there, and that’s it. Don’t get your expectations up about any of this blog either.  But here we go.  Right…


List of 5 things that are confusing: XAML? HTML 5? MetroRT? XNA? Direct X

WTF!  Life used to be so much easier, it was XNA and C#, life was good.  Now it’s XAML (and Silverlight), HTML 5, MetroRT, XNA and DirectX. Ok, here are some thoughts at the top of my mind: XAML, long live XAML, it is SOOOO much easier to work with then HTML 5.  If you…

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Requirements for a simple XAML/CPP Slot Machine application using Visual Studio 11

Well now I have done it, I made a commitment to build a XAML/CPP based Slot Machine using Visual Studio 11 and that operating system that I still can’t mention (Windows 8). During a recent visit to Las Vegas I was surprised by the number of slot machines that used themes like “Dark Knight”, “Lord…