HTML 5 Games: Irate Dolphins returns

Ok, I copyright the idea of Irate Dolphins as a game series as of today: Irate Dolphins @2012.  So now I will describe the game: Top Line: A pod of dolphins decide to fight the land based caused pollution of the plastic garbage, noise, sewage, and cigarette butts with special tools that are adopted to…


5 ways to make money off of Silverlight 5 based games

Develop a game that uses a “game theory” of economics and sell findings from various scenarios to financial institutions Example: http://research.microsoft.com/en-us/projects/researchgames/ Develop a game that can be used to learn different math skills, sell access to schools and provide student progress information (within privacy rules, when dealing with students make sure you have your privacy…


Silverlight 5: XNA Platformer running in Silverlight! Sweet!

This isn’t mentioned in the Silverlight 5 stuff, but wow for the XNA programmer this is a big WIN!  The well known XNA Platformer ported to Silverlight 5, well this is just ducky!   Where is it?  It is in the Silverlight 5 Toolkit!  When you install the Toolkit, the samples are loaded as zip…


Free shout out for a commenter on my blog

Always nice to get what appears to be a valid link to someone who does web design in my comments, so I thought that I would drive a little traffic to SquarePear in the UK: http://www.squarepeardesign.co.uk/ Looks like they do work for people on Web Design, etc.  Their 404 page is a crack up, gnarly’d…

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5 Reasons to use Azure when designing your Windows Phone Game

Reasons given in no particular order: Scalable CPU, so if you get those 20,000 users suddenly paying for a subscription, you can handle it Scalable Leaderboard, everyone wants to know how they rate against the other players, even with goofy games, especially with goofy games Fast storage that that can be co-located close to your…


Expression Blend 4: Gaming the system: Moving an object on the screen

We all know that guy who is always gaming the system, it’s so irritating, you don’t quite know how he does it, and his career kind of sucks, but somehow he figures it out.  Of course in software there are a lot of people who game the system, here is a clue: Software is about…

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Using Silverlight with an Apple Mac? Why? Give Expression Blend a try

Wow, can a Mac shop do silverlight development?  Is Expression Blend better than Flash?  Zoom over to the URL to read an older article about a Mac only shop that gave Silverlight a try.  http://expression.microsoft.com/en-us/ee662147 Now that Silverlight has improved since then, as well as the Expression Blend tool, you can give Expression Blend 4…

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Microsoft Expression Preview for Silverlight 5 with Sketchflow, cool

Oh, what a weekend, a great session at DeVry University, hardworking students find out how to create and post Windows Phone Apps!  I think that XNA is the way to go for Windows Phone 7, but not everyone agrees with that opinion.  And I agree, so let’s dig into the Microsoft Expression Blend Preview for…

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Silverlight Game Engine?

Every once in awhile I look around for a Silverlight Game Engine.  When I do a search and I get the Popfly Game Engine toward the top of the search return, it shows that there isn’t much activity.  Why?  Popfly is dead.  The engine could be useful but it isn’t really functional.  It appears that…


Create games on your Windows Phone 7

Wow, create Windows Phone 7 based games using only your phone!  Really?  Seriously!  Awesome! First get a Windows Phone 7, Verizon (HTC Trophy, $99 with 2-year contract, monthly charges of course): http://www.verizonwireless.com/b2c/store/controller?item=phoneFirst&action=viewPhoneDetail&selectedPhoneId=5635 ATT(HTC HD7S, $99 with 2-year contract, monthly charges of course): http://www.wireless.att.com/cell-phone-service/cell-phone-details/?q_sku=sku5200276#fbid=eKykFWGT0c- How to get started in creating games using TouchDevelop, take a look…