Customizing Visual Studio GPU profiling

The GPU profiling feature discussed in my previous post includes a not-very-obvious customization mechanism: Graphics / Start Diagnostics, use Print Screen to capture frames, then return to Visual Studio Open up the folder that contains the resulting .vsglog capture file (eg. right-click on GraphicsExperiment1.vsglog and select Open Containing Folder) In this folder you will see…

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GPU profiling in Visual Studio 2013 Update 2

The graphics debugging tool formerly known as PIX has been integrated into Visual Studio for a while now, and gets better in every release.  But unlike Xbox PIX, the Windows incarnation of this technology has until now been only for debugging and not profiling.  It provided lots of information about what happened, but none at…

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Windows Phone 8.1

Hey up, long time no blog… At the Build conference this week we announced what I’ve been working on for the last while: Windows Phone 8.1.  It’s full of cool new stuff, but my contribution was deep in the entrails of the operating system, converging the graphics stack between Phone and desktop Windows and making…

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