Tips for creating massive amounts of shapes

I am often asked how to reduce the creation time for a massive number of shapes.   Try a few things: 1)      Use XamlReader.Load when you can (with the mini-language), which allows you to use the native parser and not managed code to create new shapes 2)      Use the mini-language for Paths or lines (whether…

5

Video of "Deep Dive into SL Graphics" is posted

The video for my talk on graphics is now posted, with slides: http://videos.visitmix.com/MIX09/T17F Demos: Demo project for building an invert shader  Demo project for using a transition effect  Note that I deleted the original images from the project — so, before pressing F5, replace trees.jpg and spring.jpg with actual images. I’ll post detailed steps shortly,…

3

Summary of the 20min perf talk

The 20 minute talk is posted here. I spoke till the speaker timer started to flash at me (giant flashing clock), which resulted in having no time for a forum Q&A, but feel free to post your questions/comments down below. I’m always curious about what perf issues people are hitting.  Understanding perf issues gives me an…

3

See you in Vegas!

Headed to Vegas tomorrow for Mix09. If you join us at The Venetian, either in person or online, check out my two talks: Deep Dive into Silverlight Graphics, Thurs at 10:30-11:45am Building an Optimized, Graphics-Intensive Silverlight Application, Fri at 9:00 – 9:30am Karen Corby has a great list of Silverlight-related sessions here, and you can…

4

Published the Source code for Silverlight 2 Runtime & SDK Controls

Hi all, We’ve just published the sample source code for the Silverlight 2 Controls as shipped in the runtime and the SDK.   Within the RuntimeControls folder, you’ll see a Solution that contains three projects: 1.       SilverlightControls – One can edit the source and default control templates of the controls in order to build a…

11