Hilo Chapter 4 and new DirectCompute lectures live

So we just finished updating the Hilo article series to include another chapter.  This chapter covers the design considerations that were made before the team underwent development with the project.  They covered a number of interesting brainstorming and design topics that are uncommon for MSDN.  For example, check out the bubble diagram they used: They…

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Basics of DirectCompute now live on Channel 9

The fourth video in the DirectCompute series, Basics of DirectCompute, is now live on Channel 9.  In this video, Jason Yang from ATI/AMD teaches you the basics of developing applications that use DirectCompute.  The following topics are covered: Instantiating a DirectCompute device Writing and Compiling DirectCompute code Executing DirectCompute code on the GPU Retrieving resulting…

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New Videos for DirectCompute Lecture Series

We just finished posting the third video in the DirectCompute lecture series.  The video is titled: DirectCompute 110: Memory Patterns.  In this video, Matt Sandy, a program manager on the DirectX team, provides an in depth look at memory usage patterns in DirectCompute.  The following topics are covered by this video: An overview of how memory…

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