Paradoxal Press announces “Practical .NET2 and C#2” (ISBN 0-9766132-2-0), a complete manual to taking advantage of C#2 and the Microsoft .NET2 Framework

REDMOND, WA – Paradoxal Press (www.ParadoxalPress.com) is proud to announce the first title of its 2006 lineup. “Practical .NET2 and C#2” (ISBN 0-9766132-2-0) is a complete manual to the new features offered by the Microsoft .NET 2 Framework. This book was conceived from real world experience. The author takes the point of view of the…

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Free PDF Version of "The COMPLETE HLSL Reference" is up for grabs!

Paradoxal Press has just released a free PDF version of their “The COMPLETE HLSL Reference”. The spiral hardbound copy can still be purchased but you can now also print your own copy for free Here are some details…The COMPLETE HLSL Reference is a small format (3”x6”) spiral-bound booklet intended to be a complete quick reference…

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www.TheHopeMosaic.com to raise funds for hurricane victims

Since hurricane Katrina hit, I wanted to find a way to help the victims of the hurricane. Although giving money myself would help, I wanted to find a more global way to contribute. Browsing the web I found “The Million Dollar Homepage” and this is where the idea struck me. Today, I have launched http://www.TheHopeMosaic.com…

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Moving my blog to http://sebby1234.blogspot.com/

I’ve made the decision to move my blog to more neutral grounds. Although being on blogs.msdn.com is cool, I often feel restrained in what I can talk about from a personal perspective and limit my non-technical posts. I hope that by moving my blog to blogspot, I will be a little more active http://sebby1234.blogspot.com/ Check…

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Playing "Doctor Hot Potato"…

If you occasionally read my blog, you know about the weird illness that my wife has been dealing with since the beginning of they year. But in case you do not know, she has been diagnosed with nutcracker esophagus, a rare disorder where her esophagus goes through intense and severely painful spasms. For many patients,…

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Volume Shadows VS Shadow Maps.?.

Recently I have been experimenting with using shadow maps instead of volume shadows. I was a fan of volume shadows in the past because of the sparse support on the 3D hardware. But today with 2.0 and 3.0 shaders in combination with floating-point textures, there is no reason why not to experiment. All the samples…

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Self Publishing Update.

Well it is finally time. After about 8 months of labor on my own time, my second book (The Complete Effect and HLSL Guide) is finally out. In reallity it was planned for release on the first of september but I managed to get slightly ahead of my schedule and get some early copies back…

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Press Release – Video Game Developers Take Full Advantage of Graphics Hardware with “The COMPLETE Effect and HLSL Guide”

Paradoxal Press (www.ParadoxalPress.com) is proud to announce that the official release of “The COMPLETE Effect and HLSL Guide” (ISBN 0-9766132-1-2). A new title focusing on the effect framework within the DirectX SDK and empowering developers to create stunning graphics. REDMOND, WA (PRWEB) August 3, 2005 — Paradoxal Press (www.ParadoxalPress.com) is proud to announce that the…

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Press Release – All Microsoft Meltdown 2005 Attendees to Receive a Free Copy of…

All Microsoft Meltdown 2005 Attendees to Receive a Free Copy of “TheComplete HLSL Reference” on July 26th and 27th 2005 Paradoxal Press (ParadoxalPress.com) is proud to announce that is has partnered with theMicrosoft Corporation to offer a free copy of “The Complete HLSL Reference” (ISBN0-9766132-0-4) to all attendees of the upcoming Meltdown 2005 event. REDMOND,…

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My book proof is in!!

Yesterday, I’ve recieved the proof version of my upcoming book “The COMPLETE Effect and HLSL Guide”. Although there is 1-2 things I’d like to touch up, I think the book is ready to go. Right on shedule, I might say. Will start printing some copies to cover pre-orders in the next 1-2 weeks and the…

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