XGDX will be held at the Computer History Museum in Mountain View, California, October 9-10, 2004.
Don’t miss this opportunity to exchange ideas with other developers, programmers, and designers, and to gather tips from the experts at this premier gaming conference!
XGDX promises to be even better than before. With more sessions and opportunities for you and your peers to gather, interact, share, and learn, this mini game developers’ conference and exposition will provide you with an environment guaranteed to produce extraordinary gaming results.
XGDX will be held at the Computer History Museum in Mountain View, California – right in the Silicon Valley! It will be open to the public and targeted toward all levels of Game Developers, from beginner programmers to seasoned professionals. Come join in the fun and enhance your gaming knowledge.
The expo itself will be taking place in less than two weeks and i thought i’d let people know. I was actually there last year as a presenter where i spoke about skin rendering and volume shadow optimizations on the GPU, check HERE.
You could compare XGDX to GDC but at a smaller and less commercial scale. Because of the small scale, it is a good place to meet people and network with others in the industry without having to deal with hordes of people. And even though it is small, it still features some of the top people of the industry. This year, Sim Dietrich (NVIDIA) and David Perry (Shiny Entertainement) will be the keynote speakers to the event.
Still not too late to register, especially if you live in the SF Bay Area, it is an event you should attend!