Visual Studio Toolbox: Build A Unity Game Part 2


In this episode, I am joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 2 of this 4 part series, Stacey sets the player up so it can shoot a laser and refactors the player object to a ship object, making it easier to create the enemy ship.

Resources:

Comments (0)

Skip to main content