Reza Nourai's Game Development Ramblings

Random discussions about game development. Particularly math, physics, collision detection/response, and performance.

Moving to wordpress

To give me a bit more flexibility and control over the blog, I'm moving this blog to...

Author: Reza Nourai Date: 06/01/2014

Introduction to Geometric Queries

Just about every game, whether simple or complex, will require making geometric queries. It’s...

Author: Reza Nourai Date: 03/02/2014

Reviving the blog

As you may have heard, the Xbox One shipped! :) I spent the past 2 years working on various OS...

Author: Reza Nourai Date: 02/08/2014

Math Primer Series: Rotation Representations and Quaternions

We saw the power and usefulness of transforms in the previous primer posts, and we’ll be using them...

Author: Reza Nourai Date: 04/29/2012

More posts coming, magazine article published!

I apologize for the lack of updates in a while, but things have been pretty busy at work. I’m...

Author: Reza Nourai Date: 04/22/2012

Math Primer Series: Matrices III: Affine Transformations and Matrices

We’ve seen matrices used as representations of a basis, and we’ve seen them used as linear...

Author: Reza Nourai Date: 11/20/2011

Math Primer Series: Matrices II: Linear Transformations

In the last installment of the math primer series, we looked at the basics of matrices. Today, we’ll...

Author: Reza Nourai Date: 10/02/2011

Barycentric Coordinates and Point in Triangle Tests

I know it’s been a little while since my last post, and I apologize. I’ll try and keep...

Author: Reza Nourai Date: 08/07/2011

Math Primer Series: Vectors III: Affine Spaces, Linear and Affine Combinations

In this chapter of our primer, we’ll examine affine spaces, and see what affine and linear...

Author: Reza Nourai Date: 06/26/2011

Math Primer Series: Vectors II: Vector Operations

  In the last installment of this math primer, we looked at the difference between points and...

Author: Reza Nourai Date: 06/01/2011

Math Primer Series: Vectors I: Points vs. vectors

Some math and physics libraries contain separate data types to represent points and vectors. I’ve...

Author: Reza Nourai Date: 05/19/2011

Math Primer Series: Intro, Notation, and References

This is the first part of a multi-part primer and reference for the math we’ll be using...

Author: Reza Nourai Date: 05/18/2011

My First Post

The first post... what should I talk about? I guess a little about me, and a little about what's...

Author: Reza Nourai Date: 05/15/2011