Math Primer Series: Rotation Representations and Quaternions

We saw the power and usefulness of transforms in the previous primer posts, and we’ll be using them quite a bit in our discussions of physics and graphics. One of the first tasks we’ll need to do is determine how to represent our transformations in code. We’re going to be creating, manipulating, and animating these…

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More posts coming, magazine article published!

I apologize for the lack of updates in a while, but things have been pretty busy at work. I’m working on a new post and I’d love to get some feedback on what topics people want to see most in the future. Topics I have planned: Finish the math primer (rotations & quaternions) Collision detection…

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