Kinect is fine for some uses, but could it be use for this one? (Muscular Dystrophy)

What if you have a child that has Muscular Dystrophy which means that your child will eventually lose all muscle function, and if you guessed what happens when you lose all of your muscle functions, you guessed right.  Over the years muscle tone is lost at varying speeds and the patient loses the capabilities to…

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The Great Conservation Principles, Dr. Feynman explains

  Quantum mechanics, gravity, game theory all in the first few seconds of the video.  In this video you learn about electricity and then delve deeper into the atom.   Again, Feynman shows a deep knowledge (after all he did win the Nobel Prize for simplification of the Space-Time View of Quantum Electrodynamics).  So just…

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The relation of Mathematics and Physics

The second in the series about Math and Physics.  You want to design games, you got to do the math.  That’s the way it is. If you don’t want to sit in a seemingly boring physics class then you need to view this series of videos about Math and Physics.  Dr. Feynman is one of…

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Gravity: It’s the Law, Dr. Feynman explains why…

  It’s time to start the school year, and physics is on the mind of many people. Here are the BBC televised lectures by Dr. Feynman.  This is the start of awesome start of a great lecture series. If you want to view a real reality show, this is the one.  Dr. Feynman is funny…

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Computer Archeology: The Smiley, where did it come from?

The Smiley, where did it come from?  Here is the first instance of the Smiley: 401298269,0,0 19-Sep-82 11:44 Scott E Fahlman 🙂 From: Scott E Fahlman <Fahlman at Cmu-20c> I propose that the following character sequence for joke markers: 🙂 Read it sideways. Actually, it is probably more economical to mark things that are NOT…

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WTF#: Compelling demonstration

Email thread with my favorite manager today, we can’t agree if F# can make a compelling demo for an online talk.  His criticism is correct, but I am sure I can do a compelling demo, unfortunately my favorite manager is often right, otherwise he is wrong.  However, he has some experience he did a bunch…

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Silverlight games: Review of tutorials for Silverlight games

There is a fantastic tutorial out Anatomy of a Silverlight Game: Avoid Common Mistakes When Building Online Games, which is as up to date as you can find on the web.  I have been going over a few of the tutorials and this is the best one I have encountered.  Bill Reiss writes a good…

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WTF#: Curriculum for F# part 1, thinking about curriculum for CS

No picture today, the Community server didn’t want to host it. What the F#, umm, does that work?  Oh well, I’ll stick with it for awhile.  After all blogs like this are not broadly read, so I figure I can talk about anything I want to.  Ok, on to curriculum and pedagogical discussions:  So what…

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Checking out the Microsoft Speech Server

This blog has been moved to the following blog.  Why? I decided that I want to reactivate my Software Engineering Blog and this is fitting.  If you came here from DevSchool, I will make changes on that blog as well… http://blogs.msdn.com/socal-sam/archive/2009/01/30/checking-out-the-microsoft-speech-server.aspx

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F# variables or a return to BASIC?

In the example I used in the past post utilized the “let” command and it didn’t have any data type, what’s up with that?  Oh it gets worse, the identifier (not variable) are immutable.  That is the memory location of the identifier cannot be modified.  To create an mutable identifier you have to declare the identifier…

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