Physics Based Games in Silverlight

Hi, Today is September 29 – 2008 and I am writing this short post (though big, but short for writing anything over Farseer/SL) to give an idea about one of the immense possibilities with Silverlight – Game Development. I will focus on simplicity to target the beginners and specifically cover possibilities with Farseer Engine. The…

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Silverlight and The Application Design

Today is August 5th 2008 and I am writing this short post just to convey how Silverlight changes the overall design of a conventional browser based application. Current public version of Silverlight is 2 Beta2. There are many reasons to use Silverlight; To enhance the UI of existing browser based applications; When we install Silverlight…

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ADO.NET Sync Services: Services Based Architecture’s Step-by-Step Demo

Today is June 3rd 2008 and I am writing this blog post to demonstrate a step by step guide to developing an ADO.NET Sync Services Sample Application that is using Service Based Architecture. Though I planned to first write a post on ADO.NET Sync Services as a whole from architecture perspective and then provide a…

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High Scalability Architecture For Data Types Like Image

Today is April 3rd 2008 and this small article focus on the approach of implementing a scalable solution which involve serving large amount of data such as Images. This is an infrastructure pattern. Ever wondered how a large web site serve content such as Images to end user? Take for example you have a photo…

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