Developing an installer for your Surface application

Many folks have asked me in the past how to build an installer for their Surface application.  I recommend using Windows Installer XML to do this because it is a free and powerful production quality installer toolset.  To get folks started I have put together a sample solution with an installer project that solves some common problems like supporting…

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New gameplay video with D&D on Surface

Whether or not you’re into Dungeons & Dragons, this story just keeps getting better. The team at the Entertainment Technology Center has come out with new video showing Microsoft Surface with their SurfaceScapes D&D project. This latest video brilliantly takes you through how the game mechanics work. Keep in mind that this isn’t a product…

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SurfaceScapes Follow-up: Bringing D&D to Microsoft Surface

Back in October, we reported (and nearly every other online tech/game publication) on Dungeons & Dragon’s being brought to Microsoft Surface. It took the internet by storm with a three and a half minute video. It wasn’t a full-fledged product from Wizards of the Coast. This was a student project from Carnegie Mellon University to…

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Holland America adds Surface to several ships in its new Mix lounge

Holland America is adding Microsoft Surface to Mix, its new lounge venue. According to the press release, issued this morning, the ms Veendam is in full operation, then ms Rotterdam by mid-December followed by three additional ships. While you’re enjoying your leisurely cruise, you can play games and listen to music on Surface while relaxing…

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Don’t miss out..

Here are a few items on Microsoft Surface you may have missed this week*. New Book: Developing for Microsoft Surface nsquared has released the first book for developers and designers on Microsoft Surface. Video: Microsoft Surface PDC09 session If you missed our session at PDC on multi-touch for Microsoft Surface and Windows 7 for .NET…

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New Book: Developing for Microsoft Surface

The people over at nsquared have released the first book for developers and designers getting started on Microsoft Surface. Aptly titled, Developing for Microsoft Surface: Crafting Exceptional Experiences, provides the more than just the essentials for developing software on Microsoft Surface. It provides insight into what makes creating experiences on Surface different. It also goes…

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Microsoft Surface Week in Review

It’s been a busy week over here at Microsoft Surface. Let’s take a look at what you may have missed. People are Tweeting about our new Surface Toolkit for Windows Touch Luis was out at Interactive Displays this week collaborative interactive storytelling on Surface for education from Microsoft Research (Microsoft Research had shown pen +…

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Surface SDK 1.0 SP1 supports XNA Game Studio 3.0 and later

Prior to SP1 the Surface SDK supported only XNA Game Studio 2.0, which lacked support for Visual Studio 2008.  Most people don’t know it, but our the Surface SDK 1.0 SP1 release added support for XNA Game Studio 3.0 and later.  And starting with version 3.0, XNA Game Studio supports Visual Studio 2008. Note: You…

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Surface Monster Mashup and real-world objects

When we talk about what we’re doing here at Microsoft Surface, there are several attributes that come to mind. Sometimes for those who haven’t been exposed to a lot of touch and multi-touch, it seems like all touch is the same. Here’s a crash course to bring you up to speed. Two Important Attributes One…

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Live from PDC: Day Two

More Surface goodness at PDC today. Most folks in the booth today were buzzing about the news we made regarding the broad availability of the SDK, the new controls and the contest winner. In the event you missed the details scroll down the blog and check out Eric’s recap and if you’re at PDC swing…

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