GDC 2010: Creating multi-touch, multi-user games on Surface

Are you into game design? Have you been designing multi-touch games? Microsoft Surface is a commercial multi-user platform where the end users are the same audience that you create games for on other devices. Games on Surface bring two, four, six or more people together in one social space. They are perfect for the entertainment and hospitality industry where you’ll find experiences on Surface today.

Come see us at GDC. Our session info:

When: Thursday, March 11, 2010 9–10am Location: Room 301, South Hall Track: Game Design

In the session we’ll go over how Surface is positioned for game creators and what it takes to create games for this amazing platform that works with massive multi-touch, multiple players and real-world objects. Joining Microsoft in this session will be students from Carnegie Mellon University showing their table gaming concept based on Dungeons & Dragons by Wizards of the Coast; and our Surface Strategic Partner Vectorform showing games they’ve created for retail and hospitality.

We hope to see you there!

- Eric (follow Surface on Twitter and Facebook)

Galactic Alliance, by Vectorform SurfaceScapes proof-of-concept, by Carnegie Mellon University; Wizards of the Coast, Dungeons & Dragons, and D&D are trademarks of Wizards of the Coast LLC. Wizards of the Coast’s trademarks and logos are used with permission. © 2010 Wizards of the Coast LLC Drift-N-Drive, by Vectorform