The first step in using PIX is to take a capture.
Learn about the available capture types:
- GPU captures
- Timing captures
- Function Summary captures
- Callgraph captures
- Memory Allocation captures
- File IO captures
For best results, instrument your game using the WinPixEventRuntime.
Last but not least:
- Use remoting to run the user interface and capture/analysis on different machines.
- Learn how to manage PIX window arrangement.