PIX 1704.27 – D3D12 usage warnings, Dr. PIX, and CPU hotpath analysis

Today we released PIX 1704.27 beta.  New in this release: PIX warnings can now automatically detect some common but inefficient D3D12 usage patterns First couple of Dr. PIX queries are now available on Windows CPU hotpath analysis in timing captures Create sections of your package layout file from File IO captures Merge multiple traces into…

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PIX 1704.14-servicing – graphics driver compatibility fix

Today we released a bugfix update: PIX 1704.14-servicing.  This resolves an incompatibility between PIX and the latest NVIDIA graphics drivers.  This version is otherwise identical to the previous 1703.20.002 release (but stay tuned – we are hard at work on some new features that will be showing up soon).

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PIX videos on Channel 9

From GDC 2017, Shawn Hargreaves and Max McMullen talk about D3D12 Performance Tuning and Debugging with PIX and GPU Validation. Seth Juarez talks to Brian Rasmussen from the PIX team and Cameron Egbert from the Minecraft team about debugging and performance optimization for DirectX 12 games with PIX on Windows.

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