Custom Resolver FAQ: Registration Lifetimes and Refresh

As PeerChannel and the .NET Framework continue to gain traction and popularity, we are starting to receive a number of questions about how to use various parts of this exciting technology.  Some of our most common questions center around the use of the Custom Resolver Service.  Note that a discussion of whether or not to implement a…

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Extending the CustomPeerResolverService: LinearResolverService.cs

For background information on PeerChannel discovery mechanisms and options please refer to http://msdn2.microsoft.com/en-us/library/aa702771.aspx. By default, PeerChannel uses the Windows Peer Name Resolution Protocol (PNRP) for discovery of peers and neighbors in the mesh. But we also provide an alternative server-based out-of-the-box discovery service- the CustomPeerResolverService- for situations/platforms where PNRP is not available or feasible. This post talks about how…

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