In Windows Store app, you can’t use GDI/GDI+ graphics API any more. This sample will show you how to draw watermark text or image to a bitmap in D2D. The sample contains two projects: one is a C++ Windows Runtime Component which wraps D2D/DWrite/WIC API and exposes some drawing functions and helper functions; the other one is the Client app which consumes the WinRT Component to finish the real work.
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