Will there be a specific Kinect hardware for Windows? the answer is yes!

Craig Eisler, General Manager of the Kinect for Windows group, just announced on the Kinect for Windows Blog what his teams are working on, and I find these news pretty exiting. There will be a hardware specific to Windows usage that considers several differences compared to the XBOX usage, like the proximity of the sensor…


Teach. Play. Change the world

This is the tagline of the Kinect for Windows SDK! The beta 2 is now available for download on the new Kinect for Windows portal. As you can see in the video below a lot of applications people have been starting to work on with Kinect are related to medical, healthcare, education, industrial automation, robotics……


Use Kinect to control your robot with Robotics Developer Studio 2008 R3

New services have just been released for Microsoft Robotics Developer Studio 2008 R3 that allow to use Kinect in Robotics scenarios easily. Below, you can watch a video of Trevor Taylor, Program Manager in the Microsoft Robotics team presenting the features of these new services. You can also download the Kinect Services for RDS 2008…


Kinect for Windows SDK beta download is available

The Kinect for Windows SDK is now live. You can download the sdk for 32 and 64 bits machines from this page: http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/download.aspx You will find on the site information on how to get started, along with code samples that will help you get started.


Kinect for Windows SDK beta… anyone plannning to try it on Windows Embedded Standard 7?

I am wondering if anyone out there is planning to play around with Kinect for Windows SDK on a Windows Embedded Standard 7 image? If yes, can you share what the usage scenario you think could be? For those who have not seen the announcement, the SDK will be available here: http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/ EDIT: The beta…