Exposed: 5 methods to create game loop: which is the best?

Edit: fixed broken links What is the best method to create a game loop? I created a small experiment comparing 5 different animation methods. The results, along with code samples and test screenshots are summarized in this document: 5 Game Loops in Silverlight: Which is the best? (PDF) 5 Game Loops in Silverlight: Which is…

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Large Star Field – Take 2, how to make it look "deep" and more reallistic

Check out the new starfield and compare it with the old one. Edit: thanks to fashai for pointing out an issue, I updated the code again – now the stars no longer form straight lines if the Silverlight control was invisible for some time. Also updated the speed algorithm, to be more close-to-nature 🙂 Source and demo below show…

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Large Star Field in Silverlight – Taste of Game, Part 2

Edit2: After posting this, I made a significant improvement on the star field… will post it tonight. In the new version there’s more sense of depth not just “dots” like the one below. The star speed and brightness now is calculated better (based on square of the distance and correct view angles). See the next update tonight…will…

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Silverlight 3 Speed Optimizations – The Ultimate Game Loop!

Edit: this post is now replaced by the more in-depth view here: http://blogs.msdn.com/nikola/archive/2009/08/19/exposed-5-methods-to-create-game-loop-which-is-the-best.aspx   Nice! I just ported my Shock game to Silverlight 3. Getting the graphics to work as before (and better), took me about an hour reading through docs. But the changes took about 5 minutes. I’ll just list them here for you in case…

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Silverlight Game Competition – $5000 prize

Submission deadline is April 30, 2009  Check it out: http://www.serverquestcontest.com/    Too bad I can’t participate (I’m not eligible because I’m Microsoft employee) Whoever reads this, please do your best! Thank you! 🙂 I’ll still be doing my own game thingie in the meantime, even without a chance to win $5000  

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Anatomy of a Silverlight Game: Avoid Common Mistakes When Building Online Games

Last week I created a document that incorporates my experiences developing the Shock Silverlight online game so far. The document discusses the basics of online games in Silverlight and has a lot of practical examples (code) and a working project that you can use to build your own game. Don’t make the mistakes I did!…

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Play this Silverlight Game Online: Shock v2

I’m very proud to announce version 2 or my online Silverlight game “Shock”: Play it here:http://www.nokola.com/shock Edit: I appreciate if you leave your comments and suggestions in the comment field for the game. Also, if you like it, please vote for it on http://silverlight.net/community/gallerydetail.aspx?cat=sl2&sort=2 Sub-set of the source code (v1, playable) is here: Download Shock…

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