How to Build a Flipbook Maker: Part 3

Happy New Year!  The Gadgeteer team is back from the holidays and we’ll conclude the Flipbook Maker series this week.  In Part 1 and Part 2 we assembled the hardware and built the basic software architecture.  This post covers using WPF to create a menuing system for the touchscreen display.  This will provide the remaining user controls…

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How to Build a Flipbook Maker: Part 2

In Part 1, we assembled the hardware and created the event handlers for the Flipbook Maker.  Now let’s flesh out the software foundation and create a state machine to manage the Flipbook Maker’s behavior. Storing Images  First, the Flipbook Maker needs a place to store the images captured by the camera. The .NET Micro Framework’s…

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How to Build a Flipbook Maker: Part 1

 Build your own stop-motion animation tool using .NET Gadgeteer!  The Flipbook Maker combines Gadgeteer’s intuitive hardware and software construction with a useful enclosure to create a project that will appeal to your inner cartoonist. The end result looks like this: Read more about this project in the Gadgeteer Featured Projects library – including a video…

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