Microsoft issues RFP for Surface Hub

This past January, Microsoft revealed to the world Microsoft Surface Hub, a state-of-the-art, large-format, pen and touch computing device—think of it as a digital whiteboard on steroids—that empowers our enterprise customers to collaborate, brainstorm, and get insight into their data. This product brings together the very best of Microsoft capabilities, combining first-rate hardware in display,…


Research moves from the lab to the street

Imagine a street dance in which the participants interact not just with their flesh-and-blood counterparts but also with lights and sounds controlled by the dancers’ own movements. That’s what visitors to SummerSalt, an outdoor arts festival in Melbourne, Australia, experienced. The self-choreographed event came courtesy of Encounters, an installation created by the Microsoft Research Centre…


Kinect for Windows helps decode the role of hand gestures during conversations

We all know that human communication involves more than speaking—think of how much an angry glare or an acquiescent nod says. But apart from those obvious communications via body language, we also use our hands extensively while talking. While ubiquitous, our conversational hand gestures are often difficult to analyze; it’s hard to know whether and…


2014 Microsoft Research Awards for SEIF announced

With the announcement of the 2014 winners of the Microsoft Research Awards for the Software Engineering Innovations Foundation (SEIF), I can’t help but reflect on the depth and breadth of research supported by Microsoft Research. Over the past few years, SEIF has not only sponsored research into core software engineering challenges but has also funded…


Stroke recovery gets a boost from Kinect

The aftermath of a stroke can be overwhelming for any patient—from the physical and emotional toll to the cost of stroke-related treatment. Recent evidence1 points to the advantages of task-specific training as effective rehabilitation, but in practice, this requires simple, repetitive movements, which may bore patients, lowering their motivation to continue the training. However, new…


Workshop highlights medical uses of Kinect technology

In keeping with the January ritual of reflecting on the past year’s accomplishments, we’re eager to tell you about a very special event that Microsoft Research Cambridge hosted in November: the Body Tracking in Healthcare workshop. This occasion celebrated the completion of a two-year collaboration between Microsoft Research Cambridge and Lancaster University, during which we…


Kinect Sign Language Translator – part 2

Today, we have the second part of a two-part blog posted by program managers in Beijing and Redmond respectively—second up, Stewart Tansley: When Microsoft Research shipped the first official Kinect for Windows software development kit (SDK) beta in June 2011, it was both an ending and a beginning for me. The thrilling accomplishment of rapidly and…


Kinect Sign Language Translator – part 1

Today, we have the first part of a two-part blog posted by program managers in Beijing and Redmond respectively—first up, Guobin Wu: I consider myself incredibly lucky to be the program manager of the Kinect Sign Language Translator project. There are more than 20 million people in China who are hard of hearing, and an…


2013 SEIF Awards Support Researchers in Software Engineering

Each year, the Software Engineering Innovation Foundation (SEIF) awards US$25,000 grants to support academic research in software engineering technologies, tools, practices, and teaching methods. SEIF is supported by Microsoft Research Connections Computer Science in conjunction with the Research in Software Engineering Group (RiSE). This year, we were joined by the Microsoft Technology Policy Group. SEIF…


Kinect Fusion Boosts Kinect for Windows SDK Update

On Monday, March 18, 2013, Microsoft rolled out the latest release of the Kinect for Windows software development kit (SDK). This represents the largest update to the technology since the SDK was first commercially released in February last year, and it includes the Kinect Fusion technology that originated in Microsoft Research. Kinect Fusion, an implementation…