The ground swell of interest in XNA Games Studio never ceases to amaze me - it's truly an underground phenomenon! Accordingly, there's never a shortage of materials produced by members of the community teaching you how to do things with XNA. A while back I posted a video of a great presentation that Luke Drumm delivered at UNSW - well, there's a perfect complementer to that video, in the form of Dan Waters's 12 part video tutorials on how to create an Xbox / PC game from scratch using XNA.
The series covers everything from opening your first project through to basics in texturing, modelling and controller inputs and finishing up with deployment to Xbox for the real test - how the game actually plays!
Thanks Dan for the resource, and all the other great XNA materials on your blog.