Finish the…

When we shipped XNA Game Studio 3.0 last month, and then turned on Xbox LIVE Community Games this month, that, to me, really completed our initial vision for XNA Game Studio, the changes in the way games are made, and creating opportunities for a new class of game developers.  While there will always be a…

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The One About Storage

So I’ve played quite a few XNAGS games, and quite a few that have been released to Xbox LIVE Marketplace as part of the Xbox LIVE Community Games beta.  Based on the types of issues we’ve seen and feedback in general about good development practices, we set out to create the “best practices” for creating…

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A lot has happened…

Since I last wrote about XACT compression over a year ago.  Let’s see: We released XNA Game Studio 2.0. We’ve built a version of XNA Game Studio that will enable the Dream Build Play winners to publish their XNA Framework based games on Xbox LIVE Arcade. GDC 2008 was interesting… We announced Community Arcade games…

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Audio Compression using XACT

There are two pieces of feedback that I hear quite a bit related to the audio support in XNA Game Studio Express. It only supports WAV files. All of my sounds are in a different format, such as WMA. Audio binaries are too large. WAV isn’t compressed, so my music tracks are huge! We’re investigating…

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XNA Framework Feature Question: Audio

The native XACT APIs have added the support for programmatic wave playback. I.e. at runtime, you can load *.wav files into a Wavebank and play them from there, without needing to create a project and compile the binaries.  This is something we’re looking at supporting in our next release, but I want to gauge how…

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XNA Game Studio Express 1.0 Refresh is Available!

As detailed here, we’ve released an update to XNA Game Studio Express today.  You can get an idea of what’s in it by reading this announcement post.  The primary goal of this release was to get official Vista support into the product.  We also took the opportunity to fix a bunch of bugs and add…

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XNA Game Studio Express is available!

XNA Game Studio Express is now available for download. http://msdn.microsoft.com/directx/XNAThis includes the Xbox 360 side of things as well. You can set up your Xbox 360 via the Xbox Live Marketplace.So let’s see what you got! Your game may even make it to Xbox Live Arcade!http://www.dreambuildplay.com

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XNA Happenings

You’ve probably seen the post announcing we’re releasing a Beta 2 of XNA Game Studio Express.  This release contains lots of fixes and tweaks based on feedback and it includes the much anticipated Content Pipeline!  As we get closer to release, I’ll have a post that explains some of the changes.  If you want to get…

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GO BUCKS!

Ohio State 24   Texas 7  

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Game.GameServices

I was originally going to create a tutorial that walks you through creating a custom GameComponent, perhaps the Framerate component from my demo or an event driven Keyboard component, but I’ve actually seen several of these pop up over the last few days so perhaps you’ve got the hang of it. J   What I…

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