Microsoft XNA Framework Referenced Here, Etc.

Scott Holden mentioned that I didn't reference the Microsoft® XNA Framework® in my previous posts crawl this one too, thus missing out on the search engine action. Actually it was a secret test to gauge the degree to which search algorithms can infer based on semantics.

Still pretty bad.

So, let me fix this by sharing a photo of Chris Muench, at GDC, showing off his game, written using the Microsoft® XNA Framework®.

We're going to give an internal demo of these games at an upcoming "all hands" Developer Division meeting. It's cool.

We're getting ready to release NET CF V2 SP1 to beta. We're finally close to making good on our commitments to support for Windows CE 4.2, performance tools and headless support. Thanks for your patience.

In other news, the SQL folks are going to announce today a product called Microsoft® SQL Everywhere®. This is a compact local database for use on PCs and Windows Mobile devices. It will enable developers to use the same database and APIs to develop occasionally-connected applications that sync with SQL Server 2005 across all Microsoft client platforms. The database will have similar install footprint as SQL-Mobile does today. Very similar. Very familiar.

Some folks have been asking about this for a long time.

The NET CF team is working on WCF support for the next release, with some interesting support for transiently connected networks.

I got an interesting answer to an interview question a few weeks ago. "Why do you want to work at Microsoft?" The candidate described the anti-Microsoft buzz on campus. He then said he listened to a presentation that a Microsoft employee gave at campus, and decided to "put some independent thought into this". I have to admit a certain guilty pleasure to reading mini-microsoft; it’s like an accident scene. But I hope people can see through this stuff. There are a lot of great folks who care here. I've been here 11 years and I think it's a better company now then during the "good old days

Mike.

 

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