Post-Whidbey Innovation

In my post last week, Is Windows Forms Dead?, I stated that:   “From an innovation perspective, Whidbey is almost certain to be the last full-blown feature version of Windows Forms.  Any post-Whidbey release is likely to contain only tactical features, bug fixes and other infrastructure to support the next version of VS that will…

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Is Windows Forms Dead?

Please keep in mind that this is just my opinion and view from the trenches.  It in no way represents the any official position.   Over the last year, whenever we’d visit customers, the Avalon question always came up.  The response we repeated over and over was, “Avalon is the future and only runs on Longhorn.  Windows Forms…

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Whidbey Hype vs. Content for Current Versions

Many customers have been complaining about the lack of new articles, samples and excitement around VS.NET 2003.  This http://windowsforms.net forums post is an example.  Great language skills aside, he makes a point.  A very significant portion of new MSDN articles, samples and overall buzz is around Whidbey and not the current version of VS.NET and…

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Easy Thread

One of the prototyping guys at MS, Roland Fernandez, has created a VS.NET 2003 add-in to make multi-threaded programming easier.  The premise is that you write your app just as you normally would if it was all running on the UI thread, then adorn the methods you want to run on a background thread with a…

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Windows Forms Markup Language (wfml)

This sample, written by Joe Stegman, allows users to create XML Form definitions and then instatiate those Forms at runtime.  This is similar in concept to Xamlon but more generic in that it can also be used to declare any managed type.  The basis for wfml is that types map to XML elements and properties map to…

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Why are some buttons 26 pixels high?

In VS.NET that is.  If you’ve got a sharp eye, you’ve probably noticed that some dialogs in VS have normal 23 pixel high buttons and some dialogs have 26 pixel high buttons.   The reason?  It turns out that 15% makes a difference.   Last week one of the devs on the WinForms team was…

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