List of Windows 10 (developer preview) UWP Audio, Video, Camera and Graphics samples

[Update: Fixed broken links] Hello again my fellow media development enthusiasts. It is that time once again. Windows 10 UWP apps are more media capable than ever before. My previous lists of Media centric samples for Windows 8 & 8.1 were popular and hopefully helpful so I wanted to make sure to continue the tradition. In this edition…


Free Chalk Talk: Light up Your Apps with Sights and Sounds

Hello All, I am giving a live chalk talk on October 16th for interested English speaking engineers. Anyone can sign up and join the talk for free! If you or someone you know would benefit from a discussion about integrating audio and video technologies into your apps please join me. All audio and video questions…


List of Windows 8.1 preview audio / video and camera samples

My fellow media development enthusiasts the awesomeness that is Windows 8.1 is upon us. My list of media specific samples for Windows 8 CP was such a hit that I thought I would do it again (and this time on day one from the hackathon at //build 2013). You’ve stumbled upon my list of audio,…


MediaElement.Opacity is not supported in Windows store apps (Metro)

Just a quick note to let the media development community know that we don’t support the “opacity” property on the MediaElement. The current documentation (as of the date of this writing) does not detail this limitation of the MediaElement control in the Windows store app (WSA) development environment (formerly Metro). I am working with the documentation folks…


List of Windows 8 CP audio / video and camera samples

I have been on the hunt for various samples to pass along to the developers I”ve been working with on the Metro style apps forums. It quickly became apparent that we have over two hundered samples and sorting through them to find a media sample that can help you out is a time consuming task. In an…


“MediaElement.SetSource” throws “AE_INVALID_FORMAT_ERROR” when setting “Stream” sources

When reading a stream from a location such as a media resource object, and then calling “MediaElement.SetSource” may return “AE_INVALID_FORMAT_ERROR”. If you construct a “MemoryStream” using your “Stream” object (reading all bytes and writing to a MemoryStream), then “SetSource” works fine. This issue may ocur when the “Stream” object is not seekable. A “MemoryStream” will…

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