Whidbey betas

Robert Scoble's blog asked the “how do I get the Whidbey beta?” question.  I can't answer that yet, but I can tell you about the direction we're headed in for betas in the Tools division.  There are 3 areas that we want to improve:

- broad availability:  in the past we've done limited betas and it has taken a combination of luck and magic to participate (hence the How Do I Get It? question).  We want to make this a lot more clear and make it simple for people to participate.  This also probably means larger #'s - if we have simple mechanisms I'd expect more people to do it. 

- more frequent updates:  Out of the best of intentions - providing quality builds - we've gotten to a point where we extrude new builds very infrequently.  We don't think everyone needs frequent updates, but we know that there are people who would use them, for example to verify that a bug has been fixed or to get unblocked if they hit a showstopper.  We are going to experiment with providing more frequent updates.  Some of these will not be of the same quality as the official/big beta drops we have done in the past, simply because running full test passes takes weeks in some cases.  People may see significant regressions because the chosen build had a bad bug.  There's a fair amount of tension about this idea internally - people worry about the regressions, the possibility that people will get burned installing builds that don't work as well as the last one, and whether anyone will use these anyway.  My view is that people don't have to install the updates, that we can provide some guidance on what does/doesn't work (perhaps in conjunction with a community-based feedback mechanism, e.g. “I installed this build and it's great/sucks”) and that in the long-run both the development teams and the external customers will find these of value.  If anyone has thoughts on the quality/frequency tradeoff, I'd love to hear them. 

- beta programs that are inline with our retail packaging plans.  A couple examples 1) it might be reasonable for a VS Pro user to have to be part of MSDN.  2) but, if someone spends $90 on VB Standard, and they want to participate in the next release, they shouldn't have to have an MSDN universal subscription.  This gets into packaging, which I'm not an expert in and which typically changes multiple times over the course of product development.  But the basic gist is that if you have shipped version today, there ought to be a beta process tomorrow that is consistent with your needs/expectations. 

As I said, there's some tension around all of this - e.g. quality vs. frequency above.  There's also tension about scaling the numbers up - people want to be responsive to bug reports, newsgroup posts, etc., and the concern is that we could get overloaded, not be responsive, and not make great progress shipping either.  Again, my own view is that it will work out ok as long as we're open about what we are doing and about our challenges as we go.  We'll see - in the coming months we will take concrete steps on all of the above. 

And pretty soon I hope to have a crisp answer on “How do I get the Whidbey beta?”