Last Week on DirectX Shader Compiler (2017-06-06)


The highlights are a number of test improvements as well as the following.

A new lower static global to allocas pass is available. This is used in the compilation pipeline when optimizations are enabled.

The first set of design notes for SV_ViewID is now available in the Wiki. We’ll have more notes and tests as runtime and early drivers are available.

Enjoy!

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