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The README.md file in the repo for the DirectX HLSL Compiler provides the steps on how to build the project. I thought it would be interesting to share some of our journey about how we landed where we currently are, and what we think moving forward looks like.
The obvious starting point for this project was the existing LLVM/Clang build system. We especially liked the CMake-based approach and its integration with Microsoft Visual Studio, and so we based the build experience around that. The other dependencies were then picked as needed:
This is a fairly long list! However we believe that we have provided straightforward instructions on how to get everything lined up, and we've added some amount of setup verification to the "HLSL Console Tools" set of scripts - more on those in a future post.
In the future, we expect we'll be updating to newer versions of the tools we've selected, and we'll try to simplify installation and setup.
Enjoy!
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