HLSL and Visual Studio


Tim Jones has recently published a Visual Studio extension that adds a number of features to the HLSL editor – HLSL Tools for Visual Studio. Read the announcement for details on what’s available: much better navigation and errors as you type are my two favorites.

You can find the extension in the Visual Studio Gallery as well as a GitHub repo.

Are there other tools you’re using to work with shader code? Let me know in comments!

 

Comments (1)

  1. Tim Jones says:

    Thanks Marcelo! I appreciate the mention. And thank you too for all your help with HLSL Tools, without which I'd be even more ignorant about the finer points of HLSL syntax than I am 🙂

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