XNA RoundLine Code Released on CodePlex



Since there still seems to be a lot of interest in it, I’ve updated my RoundLine code and released it on CodePlex. Here are the major changes from earlier versions:



  • Updated for XNA Game Studio 3.0

  • Uses shader instancing for improved performance: over 20,000 lines per frame at 60fps on the Xbox 360

  • Drawing code is in a separate file from interaction code (using partial classes), so you can easily skip the latter if you don’t need it

  • Miscellaneous cleanup

  • A small demo app is included

I hope you find it useful!



-Mike


Comments (0)