Yesterday, I had the distinct pleasure of announcing the CTP of XNA Game Studio 3.0 LIVE. I was speaking on XNA at Laguardia Community College’s 3rd Annual New Media Day, my first session went from 10:15 – 11:15…and since I couldn’t announce the CTP until 11am – it was a great finish to my talk!
Here’s the link the the CTP announcement: http://blogs.msdn.com/xna/archive/2008/05/07/announcing-xna-game-studio-3-0-community-technical-preview-ctp.aspx
- You can now develop XNA games for the entire Zune family (4,8,30,80 gig models, both v1 and v2 versions) – with access to the Zune’s wireless functionality and non-DRM music.
- Visual Studio 2008 is supported (and only Visual Studio 2008 with C# or Visual C# Express works with the CTP, not VS2005)
- You can submit feature suggestions or report bugs via the Microsoft Connect site. Who knows, they may make it into the final release (which is targeted for the holiday season)!
If you write a game for the Zune – let me know, I’d love to test it out.