Come work with me!

So, I often say that I have the best job at Microsoft, I get to work with smart and talented people both inside and outside of the company.  I get to geek out on the latest and greatest technology, and excite, empower and educate developers.  The US Developer and Platform Evangelist team at Microsoft has…

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Part 3 of 9: Design Aesthetics

Missed the rest of the series?  Check out: Part 1 Part 2 ————————– For developers, a common obstacle on the road to game publishing success is DESIGN. If considering design isn’t part of your game development strategy, your game will not be successful.  Think about the mobile games you love (or researched as part of…

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Part 2 of 9: Creating a Complete Windows 8 Game (minus the game) – Planning

(Missed Part 1?  Here you go: Part 1: Overview) The first aspect of creating a COMPLETE game for Windows 8 is: PLANNING.  By planning, I don’t mean figuring out your characters, level design, number of levels or anything that is internal to the game.  Remember, this is minus the game.  Think of it this way:…

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Part 1 of 9: Creating a Complete Windows 8 Game (minus the game) – Overview

Emphasis on the word: COMPLETE. (I’m going to generalize a bit here…just for argument’s sake) Developers like solving problems, making stuff work, figuring things out, fixing bugs, adding features.  So, it’s no surprise to me that when I talk to devs about Windows 8, and explain the enormous opportunity behind developing on this platform, I…

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Register now for Wowzapp 2012!!

Be part of the app revolution Join thousands of developers worldwide, November 9-11, 2012, for Wowzapp the worldwide hackathon for Windows and build apps for the next generation of Windows. There will be dozens of event venues from college campuses to Microsoft offices, all buzzing with energy, music, free food and more. New venues being…

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An first person developer perspective from //build

Conrad Zimmerman, a local PA student developer has had the awesome opportunity to attend //build on Microsoft’s campus this week.  He’s attending with his father who runs their company, ABC Softek.  I met Conrad at a Windows 8 Camp we held in our Malvern office recently, where he started his work on MetroGist – available now in…

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Getting an App in the Windows Store: What, Why, and How

G. Andrew Duthie, my fellow Developer Evangelist based near DC, did a great post about the opportunity behind Windows 8.  I know a lot of you are thinking about what’s ahead, but for those who haven’t looked at it, yet, here are some reasons to get in the game early! Here’s what Andrew has to…

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HackReady.Phone Episode 3 of 7: Understanding Windows Phone’s Application Lifecycle and State Management

You can view the webcast On-Demand: https://aka.ms/HackReadyPhone3 This part of our Windows Phone development series covered the Windows Phone Application Lifecycle (see picture below).  Understanding this is important for developers, as users expect a consistent experience across all their applications.  Because only one Windows Phone application can be running in the foreground at any given…

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HackReady.Phone Episode 1 of 7: Introduction to the Windows Phone Platform (Level 100) – http://aka.ms/HackReadyPhone1

I hope you enjoyed the first part of our series on Windows Phone development!  Here are the resources that we covered: Slides are attached to the bottom of this post Download the Windows Phone SDK Dani’s blog: http://smallandmighty.net Resources from slides: App Hub: http://create.msdn.com Arturo TV for Metro UX: http://ux.artu.tv/ Silverlight Control Toolkit: http://silverlight.codeplex.com Coding4Fun…

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HackReady.Phone Webcast Series is coming soon!

Join us for HackReady, the new online learning series designed for developers to bring you the vital bits you need, without the fluff you won’t miss. Full of key information and demonstrations, this series gives you a solid understanding of the tools, techniques, and resources you need to become HackReady. The HackReady.Phone series brings you…

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