Kinect for Windows: SDK and Runtime version 1.5 Released

I am pleased to announce that today we have released version 1.5 of the Kinect for Windows runtime and SDK.  Additionally, Kinect for Windows hardware is now available in Hong Kong, South Korea, Singapore, and Taiwan. Starting next month, Kinect for Windows hardware will be available in 15 additional countries: Austria, Belgium, Brazil, Denmark, Finland,…


What’s Ahead: A Sneak Peek

The momentum continues for Kinect for Windows. I am pleased to announce that we will be launching Kinect for Windows in nineteen more countries in the coming months.  We will have availability in Hong Kong, South Korea, and Taiwan in late May.  In June, Kinect for Windows will be available in Austria, Belgium, Brazil, Denmark,…


Kinect for Windows is now Available!

On January 9th, Steve Ballmer announced at CES that we would be shipping Kinect for Windows on February 1st.  I am very pleased to report that today version 1.0 of our SDK and runtime were made available for download, and distribution partners in our twelve launch countries are starting to ship Kinect for Windows hardware,…


Near Mode: What it is (and isn’t)

There has been a lot of speculation on what near mode is since we announced it.  As I mentioned in the original post, the Kinect for Windows device has new firmware which enables the depth camera to see objects as close as 50 centimeters in front of the device without losing accuracy or precision, with…