Hackers push the new Kinect for Windows sensor and preview SDK

The Kinect for Windows hackathon in Dallas last weekend, July 18–19, was an amazing event, thanks to the 114 developers and designers who willingly gave up their Friday evening and all day Saturday to explore the potential of the new Kinect for Windows v2 sensor and the SDK 2.0 public preview. Big thanks to Skip…


Inside the Newest Kinect for Windows SDK—Infrared Control

The Kinect for Windows software development kit (SDK) October release was a pivotal update with a number of key improvements. One important update in this release is how control of infrared (IR) sensing capabilities has been enhanced to create a world of new possibilities for developers. IR sensing is a core feature of the Kinect…


Monsters Come to Life with Kinect for Windows

It all started with a couple of kids and a remarkable idea, which eventually spawned two terrifying demon dogs and their master. This concept is transforming the haunt industry and could eventually change how theme parks and other entertainment businesses approach animated mechanical electronics (animatronics). Here’s the behind-the-scenes story of how this all came to be:…


Inside the Kinect for Windows SDK Update with Peter Zatloukal and Bob Heddle

Now that the updated Kinect for Windows SDK  is available for download, Engineering Manager Peter Zatloukal and Group Program Manager Bob Heddle sat down to discuss what this significant update means to developers.  Bob Heddle demonstrates the new infrared functionality in the Kinect for Windows SDK. Why should developers care about this update to the…


Kinect for Windows: SDK and Runtime version 1.5 Released

I am pleased to announce that today we have released version 1.5 of the Kinect for Windows runtime and SDK.  Additionally, Kinect for Windows hardware is now available in Hong Kong, South Korea, Singapore, and Taiwan. Starting next month, Kinect for Windows hardware will be available in 15 additional countries: Austria, Belgium, Brazil, Denmark, Finland,…


Kinect for Windows Wins Innovation of the Year

Last week, winners of GeekWire’s fourth annual Seattle 2.0 Startup Awards were announced. Seattle has a vibrant startup community, and this is a very popular event within that community. I attended the awards ceremony, and it was amazing to see how much energy and excitement was in the room – and the EMP (Experience Music…


Help Kinect for Windows Become Innovation of the Year

Earlier this month, Geekwire announced the nominees for the 2012 Seattle 2.0 Startup Awards. We’re honored Kinect for Windows was selected in the “Innovation of the Year” category, which looks at technologies, which are setting a course for ”where the world is going and the way of the future.” Other nominees in this category are Symform,…


Kinect for Windows Technologies: Boxing Robots to Limitless Possibilities

Most developers, including myself, are natural tinkerers. We hear of a new technology and want to try it out, exploring what it can do, dream up interesting uses, and pushing the limits of what’s possible. Most recently, the Channel 9 team incorporated Kinect for Windows into two projects: BoxingBots, and Project Detroit. The life-sized BoxingBots…


Kinect for Windows Helps Girls Everywhere Dress Like Barbie

I grew up in the UK and my female cousins all had Barbie. In fact Barbies – they had lots of Barbie dolls and ton of accessories that they were obsessed with. I was more of a BMX kind of kid and thought my days of Barbie education were long behind me, but with a…


Microsoft’s Kinect Accelerator Begins Today

I am pleased to announce that the finalists for our Kinect Accelerator have arrived in ever-sunny Seattle and today are launching into a three-month program to build new products and business using Kinect. I can’t wait to see what they come up with – using Kinect, these teams have the ability to reimagine the way…