Kinect for Windows announces new version of SDK coming March 18

Today at Engadget Expand, I announced that Kinect for Windows SDK 1.7 will be made available this coming Monday, March 18. This is our most significant update to the SDK since we released the first version a little over a year ago, and I can’t wait to see what businesses and developers do with the…


Kinect for Windows: Developer Toolkit Update (v1.5.2)

We’re pleased to announce the release of Developer Toolkit update v1.5.2, which includes: WPFD3Dinterop. This new sample demonstrates DirectX 11 interoperability with Windows Presentation Foundation (WPF), which enables powerful DirectX rendering composed with quicker-to-develop WPF user interfaces. Improved Kinect Studio playback. We’ve fixed a known issue from version 1.5.1 of Kinect Studio to ensure that…


Kinect for Windows: Developer Toolkit Update (v1.5.1)

Back in May, we released the Kinect for Windows SDK/Runtime v1.5 in a modular manner, to make it easier to refresh parts of the Developer Toolkit (tools, components, and samples) without the need to update the SDK (driver, runtime, and basic compilation support). Today, we have realized that vision with the Developer Toolkit update v1.5.1….