Learn to build Kinect apps for the Windows Store

As we discussed in a recent blog, the Kinect v2 sensor and SDK 2.0 enables developers to create Kinect-powered Windows Store apps, opening up an entirely new market for your Kinect for Windows applications. Now on GitHub you can find the Kinect 2 Hands on Labs, a tutorial series that teaches you, step by step,…


Course simplifies creation of WPF applications

KinectInteraction is a set of features, first introduced in Developer Toolkit 1.7, which allows Kinect-enabled applications to incorporate gesture-based interactivity. Developers can use KinectInteraction to create Windows Presentation Foundation (WPF) applications in which the movement of the user’s hand controls an on-screen hand, much like the movement of a mouse controls an on-screen cursor. The…


Mysteries of Kinect for Windows Face Tracking output explained

Since the release of Kinect for Windows version 1.5, developers have been able to use the Face Tracking software development kit (SDK) to create applications that can track human faces in real time. Figure 1, an illustration from the Face Tracking documentation, displays 87 of the points used to track the face. Thirteen points are…