Kinect for Windows expands its developer preview program

Last June, we announced that we would be hosting a limited, exclusive developer preview program for Kinect for Windows v2 prior to its general availability in the summer (northern hemisphere) of 2014. And a few weeks ago, we began shipping Kinect for Windows v2 Developer Preview kits to thousands of participants all over the world. It’s…


Using WebGL to Render Kinect Webserver Image Data

Our 1.8 release includes a sample called WebserverBasics-WPF that shows how HTML5 web applications can leverage our webserver component and JavaScript API to get data from Kinect sensors. Among other things, the client-side code demonstrates how to bind Kinect image streams (specifically, the user viewer and background removal streams) to HTML canvas elements in order…


Thousands of developers are participating in Kinect for Windows v2 Developer Preview—starting today

In addition to being a great day for Xbox One, today is also a great day for Kinect for Windows. We have started delivering Kinect for Windows v2 Developer Preview kits to program participants. The Developer Preview includes a pre-release Kinect for Windows v2 sensor, access to the new generation Kinect for Windows software development…


Using Kinect Background Removal with Multiple Users

Introduction: Background Removal in Kinect for Windows The 1.8 release of the Kinect for Windows Developer Toolkit includes a component for isolating a user from the background of the scene. The component is called the BackgroundRemovedColorStream. This capability has many possible uses, such as simulating chroma-key or “green-screen” replacement of the background – without needing…


Enabling retailers to drive business in new, innovative ways

It is essential for retailers to find ways to attract and connect with customers—and to stand out from the competition. To help them do so, the industry is grappling with how to build interactive experiences at scale that engage and truly help customers make satisfying purchasing decisions while also using retail space strategically to provide…


Using Kinect Webserver to Expose Speech Events to Web Clients

In our 1.8 release, we made it easy to create Kinect-enabled HTML5 web applications. This is possible because we added an extensible webserver for Kinect data along with a Javascript API which gives developers some great functionality right out of the box: Interactions : hand pointer movements, press and grip events useful for controlling a…


Updated SDK, with HTML5, Kinect Fusion improvements, and more

I am pleased to announce that we released the Kinect for Windows software development kit (SDK) 1.8 today. This is the fourth update to the SDK since we first released it commercially one and a half years ago. Since then, we’ve seen numerous companies using Kinect for Windows worldwide, and more than 700,000 downloads of our…


Announcing the 1.8 SDK

Today we are happy to announce the release of our 1.8 SDK!  Web developers can now bring the interactivity of Kinect for Windows to their world by using our new HTML5/JavaScript app model.  We’ve also added color to Kinect Fusion (which is mind blowing to see), created a new API for background removal, and added some…

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Dev Kit Program Update

Back in June at the Build Conference we announced and started taking applications for our upcoming developer kit program. The response & interest we’ve seen has been tremendous: thousands of developers from 74 different countries applied. Mea Culpa When we announced the program we said we’d start notifying successful applicants in August. Many people interpreted…

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