Ask Learn
Preview
Ask Learn is an AI assistant that can answer questions, clarify concepts, and define terms using trusted Microsoft documentation.
Please sign in to use Ask Learn.
Sign inThis browser is no longer supported.
Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.
Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
At Microsoft, we are committed to providing more personal computing experiences. To support this, we recently extended Kinect’s value and announced the Kinect Adapter for Windows, enabling anyone with a Kinect for Xbox One to use it with their PCs and tablets. In an effort to simplify and create consistency for developers, we are focusing on that experience and, starting today, we will no longer be producing Kinect for Windows v2 sensors.
Kinect for Xbox One sensor |
Over the past several months, we have seen unprecedented demand from the developer community for Kinect sensors and have experienced difficulty keeping up with requests in some markets. At the same time, we have seen the developer community respond positively to being able to use the Kinect for Xbox One sensor for Kinect for Windows app development, and we are happy to report that Kinect for Xbox One sensors and Kinect Adapter for Windows units are now readily available in most markets. You can purchase the Kinect for Xbox One sensor and Kinect Adapter for Windows in the Microsoft Store.
Kinect Adapter for Windows |
The Kinect Adapter enables you to connect a Kinect for Xbox One sensor to Windows 8.0 and 8.1 PCs and tablets in the same way as you would a Kinect for Windows v2 sensor. And because both Kinect for Xbox One and Kinect for Windows v2 sensors are functionally identical, our Kinect for Windows SDK 2.0 works exactly the same with either.
Microsoft remains committed to Kinect as a development platform on both Xbox and Windows. So while we are no longer producing the Kinect for Windows v2 sensor, we want to assure developers who are currently using it that our support for the Kinect for Windows v2 sensor remains unchanged and that they can continue to use their sensor.
We are excited to continue working with the developer community to create and deploy applications that allow users to interact naturally with computers through gestures and speech, and continue to see the Kinect sensor inspire vibrant and innovative commercial experiences in multiple industries, including retail, education, healthcare, education, and manufacturing. To see the latest ways that developers are using Kinect, we encourage you to explore other stories in the Kinect for Windows blog.
Michael Fry, Senior Technology Evangelist for Kinect for Windows, Microsoft
Key links
Anonymous
April 02, 2015
The comment has been removed
Anonymous
April 02, 2015
Dear Kinect team,
In case we have a Customer project and need to buy sensors, where we will buy it, under which reference now ?
regards
Anonymous
April 28, 2015
Is the version 1 power adapter compatible with version 2 of kinect?
Anonymous
February 05, 2016
Kinect for windows v2 sensor having the color resolution of 1080x1920 and depth map of 424x512 pixels. In my project, we need to use both color and depth frames together, however we are facing problem with the alignment color and depth frames (Due to the offset between the Kinect for windows v2 color and depth sensors). Kindly, advise us how to align color and depth frames.Thanks!!!!!!!!
Anonymous
June 21, 2016
Does Kinect for Windows V2 sensor support multiple sensors connected to a single PC?
Ask Learn is an AI assistant that can answer questions, clarify concepts, and define terms using trusted Microsoft documentation.
Please sign in to use Ask Learn.
Sign in