Kinect Accelerator Program Seeking Innovators

In March, ten startups will converge on Seattle to start developing commercial and gaming applications that utilize Kinect’s innovative natural user interface (NUI). As part of the Microsoft Kinect Accelerator program, they will have three months and a wealth of resources—including access to Microsoft and industry mentors—to develop, and then present their applications to angel…


Making Learning More Interactive and Fun for Young Children

Although no two people learn in exactly the same way, the process of learning typically involves seeing, listening/speaking, and touching. For most young children, all three senses are engaged in the process of grasping a new concept. For example, when a red wooden block is given to a toddler, they hear the words “red” and…


Kinect for Windows – Building the Future

Since announcing a few weeks ago that the Kinect for Windows commercial program will launch in early 2012, we’ve been asked whether there will also be new Kinect hardware especially for Windows. The answer is yes; building on the existing Kinect for Xbox 360 device, we have optimized certain hardware components and made firmware adjustments…


The Kinect Effect

Have you heard about the “Kinect Effect” yet? It’s a term we started using around Microsoft shortly after the launch of Kinect last year to describe the amazing and creative ways Kinect was being applied to fields beyond gaming. We’ve seen exploration with Kinect by artists, entertainers, retailers, educators, and physical therapists (just to name…


It’s Official: Kinect for Windows is Coming Soon

To commemorate the one-year anniversary of Kinect and the Kinect Effect, I sent an email to my team earlier this week. I’d like to quote for you what I said to them, “It all started with a revolutionary sensor and amazing software that turned voice and movement into magic. With that magical combination, last year…