Unity Application Block 1.2 is now available.
- Added an interception mechanism (extension) and integration of the Policy Injection Application Block with the Unity Application Block.
- Added two instance interceptors (TransparentProxyInterceptor, InterfaceInterceptor) and one type interceptor (VirtualMethodInterceptor).
- Improved support for generics.
- Added support for arrays.
- Registered names are now available as an ObjectBuilder policy so that you can do a ResolveAll from within the strategy chain. The container automatically registers itself with itself.
- Added PerThreadLifeTimeManager.
- Bug fixes.
- Performance improvements.
The Unity Application Block (Unity) is a lightweight, extensible dependency injection container. It facilitates building loosely coupled applications and provides developers with the following advantages:
- Simplified object creation, especially for hierarchical object structures and dependencies
- Abstraction of requirements; this allows developers to specify dependencies at run time or in configuration and simplify management of crosscutting concerns
- Increased flexibility by deferring component configuration to the container
- Service location capability; this allows clients to store or cache the container
- Instance and type interception (via an extension introduced in this release)
- Unity Application Block Home (MSDN)