Construct 2: Windows 8 Summer Competition

My colleagues and I have run a fair amount of events over the past few months demonstrating how easy it is to build games for Windows 8 with Scirra Construct 2, and by doing so be able to Keep the Cash – $100 each for up to 10 apps accepted in each of the Windows…


Construct 2 Tip #4: Round Tripping With Event Variables

In a previous post, I showed how you could extend Construct 2’s generated Visual Studio project to add your own custom Settings flyouts. In this post, I’m going to take things one step further and show how to have controls on the Settings flyout interact with the game itself! After all the Settings Charm (along…


Construct 2 Tip #3: (Uniquely) Leveraging Sprite Animations

In Construct 2, or any game development platform, sprites are a key component and often used to animate movement of a player or other objects in the game, such as demonstrated by this tutorial. When you edit the Animations property of a sprite, four independent windows appear and represent a tremendous opportunity to create interesting…


Construct 2 Tip #2: Settings Flyouts

As we saw in my last post, the Windows 8 plug-in that comes with Construct 2 has a great number of events and actions that can add value to your Windows 8 game and make it shine over and above other platforms you might target. In addition to snapped view, another native feature of Windows…

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Construct 2 Tip #1: Implementing Snapped View State

This is the first of a short set of blog posts (following up on my article on Construct 2 Starter Kits) in which I want to touch on a few techniques and lessons I learned while building games and applications for the Windows Store using Scirra’s Construct 2. This post specifically covers how I’ve been…

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Construct 2 Starter Kits

Over the past few weeks, I’ve had a great time building HTML5/JavaScript games for Windows 8 with Scirra’s Construct 2, and I’ve been using those experiences to run a bunch of workshops with high-school and college students across New England. Construct 2’s niche is creating casual games for any HTML5 platform quickly, easily, and without…


The Incredible Rabbit Inferno – "Your" App Now in the Windows Store!

One of the latest additions to the Windows Store is The Incredible Rabbit Inferno (TIRI), a game built as part of a crowdsourcing effort during a session I gave at Boston Code Camp 19 this past weekend. In a little more than an hour we created a whack-a-mole type game using Scirra Construct 2! Although…

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