Quick tips for porting a XAML Split App to Windows 8.1

If you have an app in the Windows Store already, and you used the Split App (XAML) template as the basis of your app, you’ll notice that the VS2013 compiler complains when you retarget the project to Windows 8.1 and build it: Warning: ‘Windows.ApplicationModel.DataTransfer.DataPackage.SetUri(System.Uri)’ is obsolete: ‘SetUri may be altered or unavailable for releases after…


Developing games for Windows 8? Start here.

Following up on Shai Hinitz’s post, Developing Windows Store games, the Dev Center is hosting new guidance for creating Windows 8 games, in time for GDC 2013. You’ll find: Prepare your Windows Store DirectX game programming environment Add Windows Store features for DirectX 11.1 games Prepare your Windows game for publishing Port from DirectX 9…


Video: Mapping your location in Windows 8 apps

If you’re writing a Windows Store app, you may want to display the user’s location on a map. This two-minute video shows you how to do it with C#/XAML: How to display your location on a Bing Map. Even if you’re using JavaScript or C++/CX to write your Store app, these steps are handy. This…


Windows Server Posterpedia app is available in the Windows Store

Martin McClean has long been the Keeper of the Posters over in the Windows Server business unit, and now he’s teamed up with Brian Lich to produce this beautiful Windows Store app, Server Posterpedia. They make C#/XAML sing and dance, bringing a sleek pan-and zoom user experience to the giant posters that describe Server technologies….


Introducing Windows Store App Labs for app builders

From the Windows 8 app developer blog: Windows Store App Labs are in more than 30 cities around the world for all app builders – developers, designers, and entrepreneurs. Check out and test the newest Windows 8 devices. Get technical guidance from Windows 8 experts. Get design guidance from leading edge design agencies. Go to…


Windows 8 background tasks and lock screen hotness

The indispensible Windows 8 app developer blog has a new post that shows the nuts and bolts of background tasks, maintenance triggers, and the lock screen. The lock screen is a particularly neat scenario, because your app gets to share a highly visible bit of UI with other important apps: Windows PM Hari Pulapaka explains…


Emotiv Engine Client Library is posted at CodePlex

I finally got my act together and posted the code for my EmoEngineClientLibrary, which is a C# wrapper around the DotNetEmotivSDK.dll assembly that ships with the Emotiv SDK. Browse the source code Browse the documentation overview You may recall this code library from such blog posts as: Kinect-Emotiv mashup prototype Realtime Brainwave Data with WPF…

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Kinect-Emotiv mashup prototype

Longtime readers of the Learning Curve know about my fascination with brainwaves, aka, neurodata (Again with the brainwaves). Then along came Kinect, which provided a pleasant distraction. But how to get the best of both worlds? With the release of the Kinect for Windows SDK, it became an interesting experiment to see if the real-time…


Kinect For Windows SDK beta is posted

Download Kinect for Windows SDK beta. NUI geeks rejoice! The noncommercial Kinect SDK beta is available from Microsoft Research.  Skeleton-tracking provided by the Kinect For Windows SDK beta. Get documentation here. Here are the code samples that you get: Sample code files are included in the Kinect for Windows SDK beta download and are installed…

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MIX 11 – April 12-14, 2011, Mandalay Bay, Las Vegas

Register. Oh, to be able to go this year. So many interesting sessions, I’d be a kid in a candy store. If any of you go and blog, please send me links. In addition to the obligatory boot-camp sessions for HTML5 Canvas, jQuery, and the like, these are the MIX 11 sessions that I’d love…