Metro developers building applications for Windows 8 have choices to make. A few weeks ago, I put together my top ten reasons to choose XAML. That really got me thinking. There are so many more than 10 good reasons why I prefer XAML. I thought I would continue the list.
First, let’s reflect on the first list:
Let’s not forget, XAML is one of three choices for UI in Windows 8 Metro applications. Metro applications can leverage Direct3D for high-end games. Web-based games can leverage their investments with Metro’s native HTML support. And, then, there’s XAML.
And here we go…
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