Microsoft Dev Day Content

Jarrod and I recently went on a tour around South Africa to present on some great technologies such as SignalR, WebAPI, Azure, Xamarin and Cordova. Due to popular demand here are the slides and source code that were part of my presentations during the day. It was great seeing all the amazing developers across South…


Building a simple executive toy using Kinect for Windows v2 and Unity3D

  Abstract This article will look into how to leverage the new Kinect for Windows 2.0 device to create a simple executive toy using Unity and the Unity plugin. The aim is to demonstrate how easy it is to leverage Kinect in your Unity projects and how to build some thing simple quickly. This is…

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The digital traveller

Last week was London, today Johannesburg, this weekend Pretoria, two weeks time Seattle, the world is my home. Airplanes, subways, busses, and rental cars are my modes of transport. Hotels are my bedrooms and random restaurants are my kitchen, which strangely enough no one will let me do the cooking in. My office is everywhere,…

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Generating Noise for applications

Abstract This article goes into depth around four different types of noise generation algorithms. We cover the implementation as well as performance information for Perlin, Simplex, Wavelet, and Worley noise. This is an analysis of the implementation and the pro’s and cons for each. Keywords: Noise, Simplex, Wavelet, Value, Worley, Perlin, texturing Introduction Noise is…