ACM SIGAPP talk on 3D scene generation with Metaprogramming

Diego Colombo, a software developer on our Experimentation Platform team in Dublin, presented a talk at the ACM Symposium on Applied Computing Conference (SIGAPP) on March 10th.

Diego’s paper, “Aspect-Oriented Procedural Content Engineering for Game Design”, discussed how aspect oriented programming techniques can be used to drive the content creation process for 3D scene rendering by mapping each data peculiarity to the code to generate it. Click here for more information on the conference.