Video: How to integrate Accelerometers with Direct Input Games for Widnows 7

 The UK DPE (Developer Evangelism) team has posted a great video showing the Windows 7 Sensor and Location platform in use. In this video, you’ll see how the Windows 7 Sensor Development Kit (Freescale board) can be used with XNA and Direct Input to allow for an interactive input experience. Check it out!  [View:https://www.youtube.com/watch?v=rhVm_A3eVv8]

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Let's write a simple .NET 4 Location-aware application!

So you want to write an application in .NET that’s location-aware? Let’s start with a code sample (console application) that will show you how to use a GeoLocationProvider to respond to location updates, and print those updates out to the console.   In order to compile and run this code, you’ll need Visual Studio 2010…

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Video of PDC 2009 .NET 4 Location Session

Are you interested to learn more about how location devices and applications work in Windows 7? Do you want to see a demo of Windows 7, Location awareness, the new .NET 4 Location API, and Visual Studio 2010? If so, you can watch the session I presented on these topics on the PDC website: Link:…

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.NET 4 and VS 2010 to support Location API in all SKUs

Last year at PDC 2008, Microsoft first announced the Windows 7 Sensor and Location platform. Last month, we shipped Windows 7 worldwide, and the corresponding Windows 7 Sensor and Location platform. This is great because now sensor and location hardware manufacturers can easily integrate these devices with Windows. Software developers can also leverage our in-box…

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Going to PDC09? Want to learn about developing Location-Aware applications with .NET?

Hey there- If you’re interested in building location-aware applications, and if you’re going to be at PDC this year, come check out the session I’ll be presenting on Location-Awareness in .NET 4. Here’s the information:http://microsoftpdc.com/Sessions/CL17  Building Sensor- and Location-Aware Applications with Windows 7 and .NET Framework 4 Gavin Gear in 515A on Tuesday at 4:30…

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